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java.lang.Object java.lang.Thread vanetsim.gui.helpers.ReRenderManager
public final class ReRenderManager
A small manager to get better user experience through buffering ReRender-calls. By using this, the GUI gets (almost) immediately responsive again upon clicking a button. If rendering the background takes longer than the time between multiple button clicks (made by the user), some ReRender-events are kind of silently dropped.
Nested Class Summary |
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Nested classes/interfaces inherited from class java.lang.Thread |
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java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler |
Field Summary |
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Fields inherited from class java.lang.Thread |
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MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Method Summary | |
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void |
doReRender()
Schedule a re-render-Operation. |
static ReRenderManager |
getInstance()
Gets the single instance of this manager. |
void |
run()
A thread which checks if a re-rendering is scheduled and then sleeps 50ms. |
Methods inherited from class java.lang.Thread |
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activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Method Detail |
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public static ReRenderManager getInstance()
public void doReRender()
public void run()
Renderer
to perform a full re-render.
run
in interface java.lang.Runnable
run
in class java.lang.Thread
Thread.run()
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