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ExternalMessage used to establish a channel, which can transmit
ChannelMessages and Replyies.ChannelEstablishMessage.ChannelEstablishMessagePart,
saves the bypassed values and calculates and saves it's basic length.
ExternalMessage used to transmit data on an existing channel.ChannelMessage.ChannelMessagePart, saves the bypassed values
and calculates and saves it's basic length.
ExternalMessage used to release an existing channel.ChannelReleaseMessage for the specified
user/channel.
Replyies in byte.
Users from the internal database that were inactive
for at least INACTIVITY_TIMEOUT ms.
Client which uses the bypassed keys to
encrypt messages.
Client which receives the keys (to encrypt
messages) from the cascade's mixes automatically.
Client using this Stream.
Client using this Stream.
CascadeInputOutputHandler and calls
start().
Clients.ClientConnectionHandler which accepts
connections, receives Requests and sends
Replyies.
ClientConnectionHandler.
InputStream that can be used to receive
(anonymized) data via the mix cascade.
Client.OutputStream that can be used to send data
anonymously via a mix cascade.
ByteBuffer used to cache fragments of a message received
from the User's Client.
Clients behavior using its
InputStream and OutputStream according to the
following logic: "Send K bytes of data with a delay of
L ms between sending, M times."ClientSimulator that can be used to
simulates a Clients behavior using its
InputStream and OutputStream according to the
following logic: "Send K bytes of data with a delay of
L ms between sending, M times."
ByteBuffer used to cache messages that shall be sent to
this User's Client.Needed for non-blocking I/O.
NetworkClock.
NetworkClock (used to set variable
timeOfReceival).
NetworkClock used to validate
timestamps.
NetworkClock.
InputStream.
OutputStream.
Comparable interface's compareTo()
method.
buffer).
User with the bypassed identifier.
Cryptography object that can be used to de-
and encrypting messages (using the bypassed keys).
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