A B C D E F G I K L M N O P R S T U V W

C

ChannelEstablishMessage - Class in message
ExternalMessage used to establish a channel, which can transmit ChannelMessages and Replyies.
ChannelEstablishMessage(byte[], User, int) - Constructor for class message.ChannelEstablishMessage
Message constructor used by a mix.
ChannelEstablishMessage(byte[], int) - Constructor for class message.ChannelEstablishMessage
Message constructor used by client.
ChannelEstablishMessagePart - Enum in message
Defines the message format/message parts of a ChannelEstablishMessage.
ChannelMessage - Class in message
ExternalMessage used to transmit data on an existing channel.
ChannelMessage(byte[], User, int) - Constructor for class message.ChannelMessage
Message constructor used by a mix.
ChannelMessage(byte[], int) - Constructor for class message.ChannelMessage
Message constructor used by client.
ChannelMessagePart - Enum in message
Defines the message format/message parts of a ChannelMessage.
ChannelReleaseMessage - Class in message
ExternalMessage used to release an existing channel.
ChannelReleaseMessage(User) - Constructor for class message.ChannelReleaseMessage
Constructs a new ChannelReleaseMessage for the specified user/channel.
client - package client
The Client used to anonymize data (e. g. from a user's application) via a cascade of mixes.
Client - Class in client
The Client used to anonymize data (e. g. from a user's application) via a cascade of mixes.
Client(Key[]) - Constructor for class client.Client
Creates a new Client which uses the bypassed keys to encrypt messages.
Client() - Constructor for class client.Client
Creates a new Client which receives the keys (to encrypt messages) from the cascade's mixes automatically.
ClientConnectionHandler - Class in inputOutputHandler
Handles communication with Clients.
ClientConnectionHandler(InputOutputHandlerController, UserDatabaseController, OutputStrategyController) - Constructor for class inputOutputHandler.ClientConnectionHandler
Constructs a new ClientConnectionHandler which accepts connections, receives Requests and sends Replyies.
ClientInputStream - Class in client
InputStream used by user (application) to receive (anonymized) data via the mix cascade.
ClientInputStream(Client) - Constructor for class client.ClientInputStream
Generates a new InputStream that can be used to receive (anonymized) data via the mix cascade.
ClientInterface - Interface in architectureInterface
Architecture interface for component Client.
ClientOutputStream - Class in client
OutputStream used by user (application) to send data anonymously via a mix cascade.
ClientOutputStream(Client) - Constructor for class client.ClientOutputStream
Generates a new OutputStream that can be used to send data anonymously via a mix cascade.
ClientSimulator - Class in testEnvironment
Simulates a Clients behavior using its InputStream and OutputStream according to the following logic: "Send K bytes of data with a delay of L ms between sending, M times."
ClientSimulator() - Constructor for class testEnvironment.ClientSimulator
Generates a new ClientSimulator that can be used to simulates a Clients behavior using its InputStream and OutputStream according to the following logic: "Send K bytes of data with a delay of L ms between sending, M times."
close() - Method in class client.ClientInputStream
Closes this InputStream.
close() - Method in class client.ClientOutputStream
Closes this OutputStream.
compareTo(Message) - Method in class message.Message
Implements the Comparable interface's compareTo() method.
connect() - Method in interface architectureInterface.ClientInterface
Must connect (the implementing) client to the mix cascade.
connect() - Method in class client.Client
Connects client to the mix cascade, specified in property file.
Cryptography - Class in client
Provides methods for de- and encrypting messages.
Cryptography(Key[]) - Constructor for class client.Cryptography
Generates a new Cryptography object that can be used to de- and encrypting messages (using the bypassed keys).

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