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P

Padder - Class in message
Adds or removes padding to / from a message (Padding is used to guarantee a constant message length and therefore prevent linkability).
Payload - Class in message
Data structure for the "payload" of a message.
Payload(byte[]) - Constructor for class message.Payload
Constructs a new Payload with the submitted content ( bytePayload).
pollInterval - Variable in class networkClock.NtpMessage
This value indicates the maximum interval between successive messages, in seconds to the nearest power of two.
POSITION_OF_MIX_IN_CASCADE - Variable in class inputOutputHandler.InputOutputHandlerController
The mix' position in the cascade this object belongs to. "1" means "first mix", "2" means "a middle mix" and "3" means "last mix" of cascade.
precision - Variable in class networkClock.NtpMessage
This value indicates the precision of the local clock, in seconds to the nearest power of two.
PreviousMixConnectionHandler - Class in inputOutputHandler
Handles communication with a previous mix (in the same cascade as this one).
PreviousMixConnectionHandler(InputOutputHandlerController, UserDatabaseController, OutputStrategyController, ExternalInformationPortController) - Constructor for class inputOutputHandler.PreviousMixConnectionHandler
Constructs a new PreviousMixConnectionHandler which handles communication with a previous mix (in the same cascade as this one).
ProxyConnectionHandler - Class in inputOutputHandler
Handles communication with a proxy server.
ProxyConnectionHandler(InputOutputHandlerController) - Constructor for class inputOutputHandler.ProxyConnectionHandler
Generates a new ProxyConnectionHandler, which handles communication with a proxy server.
putInProxyReadBuffer(byte[]) - Method in class userDatabase.User
Used to add data received from proxy server for this User.
putInProxyWriteBuffer(byte[]) - Method in class userDatabase.User
Used to add data, that shall be sent to proxy server.
putInSendBuffer(byte[]) - Method in class client.Client
Adds the bypassed data to the sendBuffer (from where it gets transmitted to the mix cascade by CascadeInputOutputHandler ).
putOutBatch() - Method in class outputStrategy.Batch
Puts out the current batch, by submitting all messages in buffer to the InputOutputHandler, which sends them to their destination.

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